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Speaking

Settings

95
50

How big the orb is on screen.20
How much the outline ripples, most of all while speaking.50
How many bumps the outline has. Low is smooth and blobby, high is rippled.45
How fast the colors swirl and the outline drifts.50
How bright the halo around the orb is.60
How strongly the orb reacts to the voice, simulated or from your microphone.60
Component 3 of 16